Changeset 1232 for code/branches/network3/src/network/Server.cc
- Timestamp:
- May 5, 2008, 1:19:22 AM (16 years ago)
- File:
-
- 1 edited
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code/branches/network3/src/network/Server.cc
r1199 r1232 223 223 gamestates->ackGameState(clientID, data->a); 224 224 } 225 226 bool Server::processConnectRequest( connectRequest *con, int clientID ){ 227 COUT(4) << "processing connectRequest " << std::endl; 228 //connection->addPacket(packet_gen.gstate(gamestates->popGameState(clientID)) , clientID); 229 connection->createClient(clientID); 230 } 225 231 226 232 }
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