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Ignore:
Timestamp:
Apr 18, 2019, 3:44:09 PM (5 years ago)
Author:
ahuwyler
Message:

Bats are gone

File:
1 edited

Legend:

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  • code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBloxBall.h

    r12212 r12308  
    121121                { return this->batlength_; }
    122122
    123             void setBats(WeakPtr<OrxoBloxBat>* bats); //!< Set the bats for the ball.
     123           
    124124            void applyBats(); //!< Get the bats over the network.
    125125
     
    141141            float accelerationFactor_; //!< The acceleration factor of the ball.
    142142            float batlength_; //!< The length of the bats (in z-direction) as percentage of the height of the playing field.
    143             WeakPtr<OrxoBloxBat>* bat_; //!< An array with the two bats.
    144143            bool bDeleteBats_; //!< Bool, to keep track, of whether this->bat_ exists or not.
    145144            unsigned int* batID_; //!< The object IDs of the bats, to be able to synchronize them over the network.
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