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Changeset 12267 for code


Ignore:
Timestamp:
Apr 4, 2019, 2:25:56 PM (5 years ago)
Author:
kofrey
Message:

working version

Location:
code/branches/Boxhead_FS19
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Boxhead_FS19/data/defaultConfig/keybindings.ini

    r12216 r12267  
    167167XNeg="scale 1 rotateYaw"
    168168XPos="scale -1 rotateYaw"
    169 YNeg=
    170 YPos=
     169YNeg="scale -1 rotatePitch"
     170YPos="scale 1 rotatePitch"
    171171
  • code/branches/Boxhead_FS19/data/levels/Hover.oxw

    r12261 r12267  
    1 <?lua
    2   include("stats.oxo")
    3   include("HUDTemplates3.oxo")
    4   include("templates/lodInformation.oxt")
    5   include("templates/pickupRepresentationTemplates.oxt")
    6 
    7 ?>
    8 
    9 
    10 
    11 <?lua
    12  
    13   include("templates/spaceshipEscort.oxt")
    14 ?>
    151<!-- include("HUDTemplates3.oxo") -->
    162  <!-- include("templates/spaceshipSwallow.oxt") -->
     
    4127?>
    4228
     29
     30
     31
     32
     33
     34
     35
     36 <?lua
     37  include("stats.oxo")
     38  include("HUDTemplates3.oxo")
     39  include("templates/lodInformation.oxt")
     40  include("templates/pickupRepresentationTemplates.oxt")
     41
     42?>
     43
     44
     45
     46
     47
     48
     49
     50
     51
     52
     53
     54
     55
     56
     57
     58
     59
     60
    4361<?lua
    4462MAZE_NUM_CELLS = 10
     
    5169plugins = hover
    5270gametype = Hover
     71
    5372
    5473>
  • code/branches/Boxhead_FS19/data/levels/templates/spaceshipGhost.oxt

    r12261 r12267  
    77   explosionchunks        = 6
    88
    9    health            = 30
    10    maxhealth         = 50
    11    initialhealth     = 30
     9   health            = 100
     10   maxhealth         = 100
     11   initialhealth     = 100
     12 
    1213
    13    shieldhealth        = 100
    14    initialshieldhealth = 100
    15    maxshieldhealth     = 150
    16    shieldabsorption    = 0.9
    17    shieldrechargerate  = 3
    18    shieldrechargewaittime = 0.0
    19 
    20    primaryThrust     = 600
    21    auxilaryThrust    = 30
     14   primaryThrust     = 25
     15   auxilaryThrust    = 25
    2216   rotationThrust    = 25
    2317
     
    2519   stallSpeed = 100;
    2620
    27    boostPower            = 30
    28    boostPowerRate        = 1
    29    boostRate             = 5
    30    boostCooldownDuration = 15
     21
    3122
    3223   shakeFrequency = 20
     
    5849      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    5950    </explosion>
    60 <?lua
     51<!-- <?lua
    6152  include("../includes/weaponSettingsGhost.oxi")
    6253?>
    63   </SpaceShip>
     54 --> </SpaceShip>
    6455</Template>
    6556
     
    7869   boostfactor    = 2
    7970
    80    speedfront     =  25
     71   speedfront     =  50
    8172   speedback      =  50
    8273   speedleftright =  50
     
    8778   accelerationback      =  100
    8879   accelerationleftright =  100
    89    accelerationupdown    =  100
     80   accelerationupdown    =  0
    9081  >
    9182    <EffectContainer condition="normal or boost">
  • code/branches/Boxhead_FS19/data/levels/templates/spaceshipHover.oxt

    r12261 r12267  
    2020   primaryThrust     = 200
    2121   auxilaryThrust    = 30
    22    rotationThrust    = 25
     22   rotationThrust    = 20
    2323
    2424   jumpBoost = 90
  • code/branches/Boxhead_FS19/src/modules/hover/Hover.cc

    r12211 r12267  
    3939#include "MazeGenerator.h"
    4040#include "core/CoreIncludes.h"
     41   
     42
    4143
    4244namespace orxonox
  • code/branches/Boxhead_FS19/src/modules/hover/HoverWall.cc

    r11099 r12267  
    1 /*
     1    /*
    22 *   ORXONOX - the hottest 3D action shooter ever to exist
    33 *                    > www.orxonox.net <
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