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Ignore:
Timestamp:
May 24, 2018, 3:59:22 PM (7 years ago)
Author:
adamc
Message:

Spawning pawn works now, BUT still incompatible with moving spawned pawn

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/ScriptableController_FS18/src/orxonox/Level.h

    r11974 r11999  
    6464
    6565            void addObject(BaseObject* object);
     66            BaseObject* getObject(unsigned int index) const;
    6667
    6768        private:
    6869            void registerVariables();
    6970            //void addObject(BaseObject* object);
    70             BaseObject* getObject(unsigned int index) const;
     71            //BaseObject* getObject(unsigned int index) const;
    7172
    7273            void addLodInfo(MeshLodInformation* object);
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