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Timestamp:
May 3, 2018, 2:57:35 PM (7 years ago)
Author:
dreherm
Message:

HUD first commit

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1 edited

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  • code/branches/3DPacman_FS18/src/modules/pacman/Pacman.h

    r11915 r11931  
    9494            Vector3 startposplayer = Vector3(0,10,245);
    9595            int totallevelpoint = 3;
     96            //bool firstGame;
    9697           
    9798       private:
     
    107108            Timer showLevelTimer;
    108109
    109 
    110          /*
    111 
    112             //void spawnEnemy();
    113 
    114 
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    125         private:
    126 
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    130             //Context* context;
    131             */
     110/*
     111std::string sDeathMessage;
     112const std::vector<std::string> DeathMessage7 = {
     113                "You should really try that again",
     114                "You can do better, can you?",
     115                "Hey, maybe you get a participation award, that's good isn't it?",
     116                "Congratulations, you get a medal, a wooden one",
     117                "That was flappin bad!",
     118                "Well, that was a waste of time",
     119                "You suck!",
     120                "Maybe try SuperOrxoBros. That game is not as hard.",
     121                "Here's a tip: Try not to fly into these grey thingies.",
     122                "We won't comment on that."};
     123            const std::vector<std::string> DeathMessage20 = {
     124                "Getting better!",
     125                "Training has paid off, huh?",
     126                "Good average!",
     127                "That was somehow enjoyable to watch",
     128                "Flappin average",
     129                "Getting closer to something",
     130                "That wasn't crap, not bad",
     131                "Surprisingly not bad."};
     132  */     
     133       
    132134    };
    133135}
    134136
    135 #endif /* _DodgeRace_H__ */
     137#endif /* _Pacman_H__ */
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