Changeset 11931 for code/branches/3DPacman_FS18/src/modules/pacman/Pacman.h
- Timestamp:
- May 3, 2018, 2:57:35 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/3DPacman_FS18/src/modules/pacman/Pacman.h
r11915 r11931 94 94 Vector3 startposplayer = Vector3(0,10,245); 95 95 int totallevelpoint = 3; 96 //bool firstGame; 96 97 97 98 private: … … 107 108 Timer showLevelTimer; 108 109 109 110 /* 111 112 //void spawnEnemy(); 113 114 115 116 117 118 119 120 121 122 123 124 125 private: 126 127 128 129 130 //Context* context; 131 */ 110 /* 111 std::string sDeathMessage; 112 const std::vector<std::string> DeathMessage7 = { 113 "You should really try that again", 114 "You can do better, can you?", 115 "Hey, maybe you get a participation award, that's good isn't it?", 116 "Congratulations, you get a medal, a wooden one", 117 "That was flappin bad!", 118 "Well, that was a waste of time", 119 "You suck!", 120 "Maybe try SuperOrxoBros. That game is not as hard.", 121 "Here's a tip: Try not to fly into these grey thingies.", 122 "We won't comment on that."}; 123 const std::vector<std::string> DeathMessage20 = { 124 "Getting better!", 125 "Training has paid off, huh?", 126 "Good average!", 127 "That was somehow enjoyable to watch", 128 "Flappin average", 129 "Getting closer to something", 130 "That wasn't crap, not bad", 131 "Surprisingly not bad."}; 132 */ 133 132 134 }; 133 135 } 134 136 135 #endif /* _ DodgeRace_H__ */137 #endif /* _Pacman_H__ */
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