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Ignore:
Timestamp:
Apr 26, 2018, 4:05:17 PM (6 years ago)
Author:
arismu
Message:

pickups, position of checkpoints are fixed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/RacingBots_FS18/data/levels/newnewnewspacerace.oxw

    r11912 r11913  
    2121
    2222  include("templates/spaceshipAssff.oxt")
    23   include("templates/pickupRepresentationTemplates.oxt")
     23  include("templates/SpaceRaceTemplates.oxt")
    2424
    2525?>
     
    245245    </collisionShapes>
    246246    </RaceCheckPoint>
    247 
    248 
     247            <Model mesh="cube.mesh" scale=2 position="3000,200,100"/>
     248            <Model mesh="cube.mesh" scale=2 position="5000,100,500"/>
    249249
    250250<RaceCheckPoint name="checkpoint2" yaw=90 pitch=90 position="3000,200,100" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
     
    261261
    262262
    263 <RaceCheckPoint name="checkpoint3" yaw=90 pitch=90 position="5000,100,500" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
     263<RaceCheckPoint name="checkpoint3" yaw=90 pitch=90 position="5000,-100,500" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
    264264        <attached>
    265265      <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
     
    287287
    288288
    289 <RaceCheckPoint name="checkpoint5"  yaw=90 pitch=90 position="10000,-200,200" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
    290         <attached>
    291       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
    292     </attached>
    293     <collisionShapes>
    294         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" />
    295         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" />
    296         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" />
    297         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" />
    298     </collisionShapes>
    299     </RaceCheckPoint>
    300 
    301 
    302 
    303 <RaceCheckPoint name="checkpoint6" yaw=90 pitch=90 position="13000,200,400" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
    304         <attached>
    305       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
    306     </attached>
    307     <collisionShapes>
    308         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" />
    309         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" />
    310         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" />
    311         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" />
    312     </collisionShapes>
    313     </RaceCheckPoint>
    314 
    315 
    316 
    317 <RaceCheckPoint name="checkpoint7" yaw=90 pitch=90 position="15000,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
     289<RaceCheckPoint name="checkpoint5"  yaw=90 pitch=90 position="11000,-200,200" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
     290        <attached>
     291      <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
     292    </attached>
     293    <collisionShapes>
     294        <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" />
     295        <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" />
     296        <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" />
     297        <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" />
     298    </collisionShapes>
     299    </RaceCheckPoint>
     300
     301
     302
     303<RaceCheckPoint name="checkpoint6" yaw=90 pitch=90 position="13000,-50,400" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
     304        <attached>
     305      <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
     306    </attached>
     307    <collisionShapes>
     308        <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" />
     309        <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" />
     310        <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" />
     311        <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" />
     312    </collisionShapes>
     313    </RaceCheckPoint>
     314
     315
     316
     317<RaceCheckPoint name="checkpoint7" yaw=90 pitch=90 position="15500,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
    318318        <attached>
    319319      <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
     
    406406
    407407
    408 <RaceCheckPoint name="checkpoint14" yaw=90 pitch=90 position="35000,120,20" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="13" islast="false" nextcheckpoints="14,-1,-1">
     408<RaceCheckPoint name="checkpoint14" yaw=90 pitch=90 position="35000,700,20" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="13" islast="false" nextcheckpoints="14,-1,-1">
    409409        <attached>
    410410      <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/>
     
    476476        <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" />
    477477    </collisionShapes>
    478     </RaceCheckPoint>
     478    </RaceCheckPoint> 
    479479
    480480<!-- the last checkpoint is bigger and red -->
     
    489489        <BoxCollisionShape position="-90,0,0"     halfExtents="13, 13, 90" />
    490490    </collisionShapes>
    491     </RaceCheckPoint>
     491    </RaceCheckPoint> 
    492492
    493493
     
    532532<!-- ---------------------PickUps---------------------- -->
    533533
    534     <PickupSpawner pickup=smallshrinkpickup position="10000,-200,200" triggerDistance="60" respawnTime="10" maxSpawnedItems="10" scale="8"/>
    535     <PickupSpawner pickup=mediumboostpickup position="24000,-150,-80" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
     534   
     535    <PickupSpawner pickup=mediumboostpickup position="24000,-165,-80" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
    536536    <PickupSpawner pickup=smallboostpickup position="38000,-200,0" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
    537537
    538     <PickupSpawner pickup=smallspeedpickup position="7000,-200,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
    539     <PickupSpawner pickup=mediumshinkpickup position="16000,150,50" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
    540     <PickupSpawner pickup=triplehealthspeedinvisibilitypickup position="41000,-300,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
     538    <PickupSpawner pickup=smallspeedpickup position="9000,-150,150" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/>
     539 
    541540  </Scene>
    542541</Level>
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