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Ignore:
Timestamp:
Apr 24, 2018, 10:32:56 AM (6 years ago)
Author:
jacobsr
Message:

restored orxyroad to dodgerace state, fixed waiting for players issue

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoad.cc

    r11891 r11899  
    4343    RegisterUnloadableClass(OrxyRoad);
    4444
    45     OrxyRoad::OrxyRoad(Context* context) : Gametype(context)
     45    OrxyRoad::OrxyRoad(Context* context) : Deathmatch(context)
    4646    {
    4747        RegisterObject(OrxyRoad);
     
    118118                    switch(pattern)
    119119                    {
    120                     case 1: cube->addTemplate("DodgeRaceCube01");
     120                    case 1: cube->addTemplate("OrxyRoadCube01");
    121121                    break;
    122                     case 2: cube->addTemplate("DodgeRaceCube01");
     122                    case 2: cube->addTemplate("OrxyRoadCube01");
    123123                    break;
    124124
     
    191191            return;
    192192        }
     193        Deathmatch::start();
    193194    }
    194195
     
    234235        {
    235236            int score = this->getPoints();
    236             Highscore::getInstance().storeScore("Dodge Race", score, this->playerInfo_);
     237            Highscore::getInstance().storeScore("Orxy Road ", score, this->playerInfo_);
    237238        }
    238239        GSLevel::startMainMenu();
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