Changeset 11896 for code/branches/3DPacman_FS18
- Timestamp:
- Apr 20, 2018, 12:17:32 PM (8 years ago)
- Location:
- code/branches/3DPacman_FS18
- Files:
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- 77 added
- 2 edited
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New Material (added)
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New Material/image (added)
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New Material/image/PacmanAfraidGhost.PNG (added)
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New Material/image/PacmanGelb.PNG (added)
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New Material/image/PacmanGhostBlue.PNG (added)
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New Material/image/PacmanGhostOrange.PNG (added)
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New Material/image/PacmanGhostPink.PNG (added)
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New Material/image/PacmanGhostRed.PNG (added)
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New Material/image/PacmanMap.PNG (added)
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New Material/image/PacmanPointSphere.PNG (added)
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New Material/material (added)
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New Material/material/PacmanAfraidGhost.material (added)
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New Material/material/PacmanGelb.material (added)
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New Material/material/PacmanGhostBlue.material (added)
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New Material/material/PacmanGhostOrange.material (added)
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New Material/material/PacmanGhostPink.material (added)
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New Material/material/PacmanGhostRed.material (added)
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New Material/material/PacmanMap.material (added)
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New Material/material/PacmanPointSphere.material (added)
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New Material/mesh (added)
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New Material/mesh/PacmanAfraidGhost.mesh (added)
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New Material/mesh/PacmanGelb.mesh (added)
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New Material/mesh/PacmanGhostBlue.mesh (added)
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New Material/mesh/PacmanGhostOrange.mesh (added)
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New Material/mesh/PacmanGhostPink.mesh (added)
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New Material/mesh/PacmanGhostRed.mesh (added)
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New Material/mesh/PacmanMap.mesh (added)
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New Material/mesh/PacmanPointSphere.mesh (added)
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New Material/meshes (added)
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New Material/meshes/OgreXMLConverter (added)
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New Material/meshes/OgreXMLConverter.log (added)
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New Material/meshes/PacmanAfraidGhost.PNG (added)
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New Material/meshes/PacmanAfraidGhost.blend (added)
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New Material/meshes/PacmanAfraidGhost.material (added)
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New Material/meshes/PacmanAfraidGhost.mesh (added)
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New Material/meshes/PacmanAfraidGhost.mesh.xml (added)
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New Material/meshes/PacmanAfraidGhost.scene (added)
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New Material/meshes/PacmanBlue.scene (added)
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New Material/meshes/PacmanGelb.PNG (added)
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New Material/meshes/PacmanGelb.blend (added)
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New Material/meshes/PacmanGelb.material (added)
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New Material/meshes/PacmanGelb.mesh (added)
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New Material/meshes/PacmanGelb.mesh.xml (added)
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New Material/meshes/PacmanGelb.scene (added)
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New Material/meshes/PacmanGhostBlue.PNG (added)
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New Material/meshes/PacmanGhostBlue.blend (added)
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New Material/meshes/PacmanGhostBlue.material (added)
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New Material/meshes/PacmanGhostBlue.mesh (added)
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New Material/meshes/PacmanGhostBlue.mesh.xml (added)
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New Material/meshes/PacmanGhostOrange.PNG (added)
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New Material/meshes/PacmanGhostOrange.blend (added)
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New Material/meshes/PacmanGhostOrange.material (added)
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New Material/meshes/PacmanGhostOrange.mesh (added)
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New Material/meshes/PacmanGhostOrange.mesh.xml (added)
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New Material/meshes/PacmanGhostPink.PNG (added)
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New Material/meshes/PacmanGhostPink.blend (added)
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New Material/meshes/PacmanGhostPink.material (added)
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New Material/meshes/PacmanGhostPink.mesh (added)
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New Material/meshes/PacmanGhostPink.mesh.xml (added)
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New Material/meshes/PacmanGhostRed.PNG (added)
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New Material/meshes/PacmanGhostRed.blend (added)
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New Material/meshes/PacmanGhostRed.material (added)
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New Material/meshes/PacmanGhostRed.mesh (added)
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New Material/meshes/PacmanGhostRed.mesh.xml (added)
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New Material/meshes/PacmanMap.PNG (added)
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New Material/meshes/PacmanMap.material (added)
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New Material/meshes/PacmanMap.mesh (added)
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New Material/meshes/PacmanMap.mesh.xml (added)
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New Material/meshes/PacmanMap.scene (added)
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New Material/meshes/PacmanPointSphere.PNG (added)
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New Material/meshes/PacmanPointSphere.blend (added)
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New Material/meshes/PacmanPointSphere.material (added)
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New Material/meshes/PacmanPointSphere.mesh (added)
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New Material/meshes/PacmanPointSphere.mesh.xml (added)
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New Material/meshes/PacmanPointSphere.scene (added)
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New Material/meshes/PacmanRed.scene (added)
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New Material/meshes/Pacmanmap.blend (added)
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data/levels/3DPacman.oxw (modified) (2 diffs)
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src/modules/Pacman/PacmanGelb.h (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
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code/branches/3DPacman_FS18/data/levels/3DPacman.oxw
r11894 r11896 57 57 <PacmanPointSphere position="0,10,0" resetposition="0,10,0"> 58 58 <attached> 59 <Model position="0,0,0" mesh="Pacman GhostRed.mesh" scale="5" />59 <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> 60 60 </attached> 61 61 </PacmanPointSphere> … … 75 75 </StaticEntity> 76 76 77 <StaticEntity position="10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >78 <attached>79 <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />80 </attached>81 <collisionShapes>82 <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" />83 </collisionShapes>84 </StaticEntity>85 86 77 <PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/> 87 78 <PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/> -
code/branches/3DPacman_FS18/src/modules/Pacman/PacmanGelb.h
r11894 r11896 52 52 53 53 //no rotation 54 virtual void rotateYaw(const Vector2& value) override{};55 virtual void rotateYaw(const Vector2& value) override{};54 //virtual void rotateYaw(const Vector2& value) override{}; 55 //virtual void rotateYaw(const Vector2& value) override{}; 56 56 57 57 private:
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