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Ignore:
Timestamp:
Apr 12, 2018, 4:12:25 PM (6 years ago)
Author:
dreherm
Message:

Moving ghosts

File:
1 edited

Legend:

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  • code/branches/3DPacman_FS18/src/modules/Pacman/3DPacman.h

    r11844 r11859  
    4242
    4343//#include "DodgeRaceHUDinfo.h"
     44#include "PacmanGelb.h"
    4445
    4546
     
    6364{
    6465
    65     class _DodgeRaceExport DodgeRace : public Deathmatch
     66    class _3DPacmanExport 3DPacman : public Deathmatch
    6667    {
    6768       public:
    68             DodgeRace(Context* context);
     69            3DPacman(Context* context);
    6970
    7071            virtual void start() override;
     
    100101
    101102       private:
     103            PacmanGelb* player;
     104            PacmanGhost[]
     105            Vector3 currentPosition;
     106
     107
     108
    102109            Timer endGameTimer;
    103110
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