- Timestamp:
- Apr 1, 2018, 12:33:08 AM (6 years ago)
- File:
-
- 1 edited
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code/branches/3DPacman_FS18/src/modules/Pacman/PacmanGhost.h
r11846 r11847 55 55 virtual void rotateRoll(const Vector2& value); 56 56 57 void move( );57 void move(float dt); 58 58 59 59 //virtual void resetGhost(); … … 140 140 int target_x = 0; 141 141 int target_z = 0; 142 Vector3 actuelposition;143 Vector3 velocity;144 Vector3 resetposition;142 btVector3 actuelposition; 143 btVector3 velocity; 144 btVector3 resetposition; 145 145 }; 146 146
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