Changeset 1177 for code/branches/network3/src/network/GameStateClient.cc
- Timestamp:
- Apr 24, 2008, 4:47:30 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network3/src/network/GameStateClient.cc
r1176 r1177 97 97 while(data < state->data+state->size){ 98 98 // prepare the syncData struct 99 sync.length = (int)*data;99 sync.length = *(int *)data; 100 100 data+=sizeof(int); 101 sync.objectID = (int)*data;101 sync.objectID = *(int*)data; 102 102 data+=sizeof(int); 103 sync.classID = (int)*data;103 sync.classID = *(int*)data; 104 104 data+=sizeof(int); 105 105 sync.data = data;
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