Changeset 11729 for code/branches/Presentation_HS17_merge/src/modules/asteroids2D/Asteroids2DStone.h
- Timestamp:
- Feb 11, 2018, 4:49:56 PM (6 years ago)
- File:
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- 1 edited
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code/branches/Presentation_HS17_merge/src/modules/asteroids2D/Asteroids2DStone.h
r11666 r11729 53 53 Vector3 randomPosition (float maxwidth, float maxheight); 54 54 Vector3 randomVelocity(float maxspeed); 55 void setAsteroids2DPlayer(Asteroids2DShip* player){this->player = player;};56 55 virtual int getSize(){ return this->size;} 57 56 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override; … … 62 61 Asteroids2D* getGame(); 63 62 WeakPtr<Asteroids2D> game; 64 WeakPtr<Asteroids2DShip> player;65 63 int size; // three sizes, 3-> two 2s, 2-> two 1s, 1-> die 66 64 float width, height; //field
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