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Ignore:
Timestamp:
Feb 11, 2018, 3:44:49 PM (6 years ago)
Author:
landauf
Message:

[Asteroid_HS17] cleanup (mostly includes)

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/Presentation_HS17_merge/src/modules/asteroids2D/Asteroids2DShip.h

    r11668 r11727  
    3838#include "asteroids2D/Asteroids2DPrereqs.h"
    3939
    40 
    41 #include "core/XMLPort.h"
    4240#include "worldentities/pawns/SpaceShip.h"
    43 #include "weapons/WeaponsPrereqs.h"
    44 #include "graphics/Camera.h"
    45 
    46 #include "Asteroids2D.h" // Is necessary for getGame function
    47 //#include "Asteroids2DCenterPoint.h"
    48 #include "Asteroids2DStone.h"
    49 
    5041#include "tools/Timer.h"
    51 
    5242
    5343namespace orxonox
     
    6757
    6858            virtual inline bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
    69 
    70             bool isFireing;
    7159           
    7260            /*Functions that can be helpful while debugging.
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