- Timestamp:
- Dec 4, 2017, 4:17:43 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.h
r11617 r11637 57 57 virtual void tick(float dt) override; 58 58 59 // overwrite for 2d movement60 //virtual void moveFrontBack(const Vector2& value) override;61 //virtual void moveRightLeft(const Vector2& value) override;62 63 59 // Starts or stops fireing 64 60 virtual void boost(bool bBoost) override;
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