- Timestamp:
- Dec 3, 2017, 7:48:35 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc
r11617 r11619 151 151 { 152 152 --lives; 153 if(live <= 0){153 if(lives <= 0){ 154 154 endGameTimer.setTimer(8.0f, false, createExecutor(createFunctor(&Asteroids2D::end, this))); 155 155 }
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