- Timestamp:
- Nov 30, 2017, 6:34:56 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc
r11608 r11613 55 55 pattern = 1; 56 56 lastPosition = 0; 57 // spawn enemy every 3.5 seconds58 //enemySpawnTimer.setTimer(3.5f, true, createExecutor(createFunctor(&Asteroids2D::spawnEnemy, this)));59 57 this->numberOfBots_ = 0; //sets number of default bots temporarly to 0 60 58 this->center_ = nullptr; 61 59 this->setHUDTemplate("Asteroids2DHUD"); 62 60 } 61 62 63 63 64 64 void Asteroids2D::levelUp()
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