- Timestamp:
- Nov 27, 2017, 5:00:59 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/minigametest/MiniGameTestShip.h
r11593 r11608 55 55 56 56 // overwrite for 2d movement 57 virtual void moveFrontBack(const Vector2& value) override;58 virtual void moveRightLeft(const Vector2& value) override;57 //virtual void moveFrontBack(const Vector2& value) override; 58 //virtual void moveRightLeft(const Vector2& value) override; 59 59 60 60 // Starts or stops fireing … … 82 82 WeakPtr<MiniGameTest> game; 83 83 WeakPtr<WorldEntity> lastEntity; 84 Camera* camera;85 84 float lastTimeFront, lastTimeLeft, lastTime; 86 85 struct Velocity
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