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Timestamp:
Nov 27, 2017, 5:00:59 PM (6 years ago)
Author:
vyang
Message:

Asteroids2D erfolgreich als Minigame eingebunden, Dimensionen des Spielfeldes werden im CenterPoint gesetzt.

File:
1 edited

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  • code/branches/Asteroid_HS17/data/levels/templates/spaceshipMiniGameTest.oxt

    r11593 r11608  
    1 <Template name=spaceshipdodgerace>
     1<Template name=spaceshipminigametest>
    22  <MiniGameTestShip
    33   hudtemplate            = spaceshiphud
     
    8080  <MiniGameTestShip>
    8181    <camerapositions>
    82                 <CameraPosition position="0,100,180" direction="0, -0.2, -1" drag=false mouselook=true />
    83                 <CameraPosition position="0,200,250" direction="0, -0.4, -1" drag=false mouselook=true />
    84                 <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
    85                 <CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true />
     82    <!--<CameraPosition position="0,100,180" direction="0, -0.2, -1" drag=false mouselook=true />
     83    <CameraPosition position="0,200,250" direction="0, -0.4, -1" drag=false mouselook=true />
     84    <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
     85    <CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true />
     86-->
     87    <CameraPosition position="0,600,0" pitch=-90 absolute=true />
     88    <CameraPosition position="0,50,160" drag=true mouselook=true />
     89    <CameraPosition position="0,40,125" drag=true mouselook=true />
     90    <CameraPosition position="0,30, 90" drag=true mouselook=true />
    8691    </camerapositions>
    8792  </MiniGameTestShip>
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