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Timestamp:
Nov 13, 2017, 4:20:31 PM (6 years ago)
Author:
fanconic
Message:

Das StoryModeHUD.cc wurde kompiliert und ist momentan bugfrei. Es funktioniert ein Text an einer gewuenschten Stelle im Spiel zu generieren,

File:
1 edited

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  • code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw

    r11545 r11560  
    1010  include("HUDTemplates3.oxo")
    1111  include("templates/lodInformation.oxt")
     12  include("StoryModeHUD2")
     13  include("StoryMode.oxt")
    1214?>
    1315
     
    6062  </attached>
    6163  </StoryModePlanet>
    62 
    63   <MovableEntity>
    64     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    65   </MovableEntity> 
     64  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    6665  <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    6766  </Scene>
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