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Ignore:
Timestamp:
Nov 6, 2017, 4:06:54 PM (8 years ago)
Author:
vyang
Message:

TestLevel Design → immer noch mit Fehlermeldungen, Asteroiden in der death() Methode von AsteroidsStone spawnen oder im game?

File:
1 edited

Legend:

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  • code/branches/Asteroid_HS17/src/modules/asteroids/AsteroidsCenterPoint.h

    r11528 r11541  
    6060                { return Vector2(this->width_, this->height_); }
    6161
     62            float getFieldWidth() const
     63            {return this->width_;}
     64
     65            float getFieldHeight() const
     66            {return this->height_;}
     67           
    6268        private:
    6369            void checkGametype();
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