Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 18, 2017, 4:06:53 PM (8 years ago)
Author:
rrogge
Message:

Alles funktionioniert so weit, bloss kann man pro Spiel bloss einmal einen Dialog durchlaufen

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Dialogue_FS17/src/modules/dialogue/NextQuestion.cc

    r11421 r11428  
    2020        DialogueManager& m = DialogueManager::getInstance();
    2121        m.registerquestion(this);
    22        
     22       //possibleQuestions=nullptr;
    2323       
    2424    }
     
    114114
    115115        std::vector<NextQuestion*> NextQuestion::retposQues(){
    116                 orxout() << "fish" << endl;
    117                 assert(possibleQuestions[0]);
    118                 orxout() << possibleQuestions.size() << endl;
     116                //if(possibleQuestions.size()==0) return NULL;
     117       
     118                orxout() << "SIZE" << possibleQuestions.size() << endl;
    119119                return possibleQuestions;
    120120        }
Note: See TracChangeset for help on using the changeset viewer.