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Ignore:
Timestamp:
May 11, 2017, 3:18:27 PM (7 years ago)
Author:
jkindle
Message:

Added the animation for the level end (walk into castle), Coins for the blocks, Castleblocks and Flagblocks

File:
1 edited

Legend:

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  • code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBHUDInfo.cc

    r11412 r11416  
    2121 *
    2222 *   Author:
    23  *      Florian Zinggeler
     23 *      Julien Kindle
    2424 *
    2525 */
     
    6060        SUPER(SOBHUDInfo, tick, dt);
    6161
     62        //If you have a look at the HUD xml file, you can see there are several elements with different types.
    6263        if (this->SOBGame)
    6364        {
    6465         
    65          // setPosition(Vector2(0.1, 0.65));
    66           if (this->type_ == "Coins") {
    67                 // this->setCaption("Game ends in 30 seconds.\nPress (e)xit / (q)uit to go to the main menu.\nTo restart fly out of the screen!");
    68            
     66          if (this->type_ == "Coins") {           
    6967           
    7068            std::stringstream ss;
     
    9997}
    10098
     99//No idea why, just implement this method
    101100void SOBHUDInfo::changedOwner()
    102101{
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