- Timestamp:
- Apr 6, 2017, 3:32:35 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/Orxo.h
r11370 r11392 49 49 virtual void tick(float dt) override; 50 50 51 51 52 // overwrite for 2d movement 52 53 virtual void moveFrontBack(const Vector2& value) override; … … 57 58 58 59 //no rotation! 59 virtual void rotateYaw(const Vector2& value) override{}; 60 virtual void rotateYaw(const Vector2& value) override{}; 60 61 virtual void rotatePitch(const Vector2& value) override{}; 61 62 //return to main menu if game has ended.
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