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Ignore:
Timestamp:
Dec 12, 2016, 4:20:50 PM (7 years ago)
Author:
patricwi
Message:

finished version of HUD and PickupSystem. crash bug remaining

File:
1 edited

Legend:

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  • code/branches/HUD_HS16/src/orxonox/gamestates/GSLevel.cc

    r11071 r11336  
    5050#include "PlayerManager.h"
    5151#include "GSRoot.h"
     52// #include "overlays/hud/HUDPickupSystem.h"
    5253
    5354namespace orxonox
     
    126127            InputManager::getInstance().leaveState("game");
    127128
     129        // HUDPickupSystem* pickupSystem;
     130
     131        // for (HUDPickupSystem* hud : ObjectList<HUDPickupSystem>())
     132        //     pickupSystem = hud;
     133
     134        // pickupSystem->repaint=false;
     135
    128136        // disconnect all HumanPlayers
    129137        PlayerManager::getInstance().disconnectAllClients();
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