Changeset 11336 for code/branches/HUD_HS16/src/orxonox/gamestates
- Timestamp:
 - Dec 12, 2016, 4:20:50 PM (9 years ago)
 - Location:
 - code/branches/HUD_HS16/src/orxonox/gamestates
 - Files:
 - 
          
- 2 edited
 
- 
          GSLevel.cc (modified) (2 diffs)
 - 
          GSLevel.h (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
code/branches/HUD_HS16/src/orxonox/gamestates/GSLevel.cc
r11071 r11336 50 50 #include "PlayerManager.h" 51 51 #include "GSRoot.h" 52 // #include "overlays/hud/HUDPickupSystem.h" 52 53 53 54 namespace orxonox … … 126 127 InputManager::getInstance().leaveState("game"); 127 128 129 // HUDPickupSystem* pickupSystem; 130 131 // for (HUDPickupSystem* hud : ObjectList<HUDPickupSystem>()) 132 // pickupSystem = hud; 133 134 // pickupSystem->repaint=false; 135 128 136 // disconnect all HumanPlayers 129 137 PlayerManager::getInstance().disconnectAllClients();  - 
        
code/branches/HUD_HS16/src/orxonox/gamestates/GSLevel.h
r11071 r11336 31 31 32 32 #include "OrxonoxPrereqs.h" 33 // #include "overlays/OverlaysPrereqs.h" 33 34 34 35 #include <string>  
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