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Ignore:
Timestamp:
May 19, 2016, 5:50:36 PM (8 years ago)
Author:
tgidron
Message:

New Floor, Level HUD, Pickups work

File:
1 edited

Legend:

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  • code/branches/tgidronFS16/src/modules/hover/HoverOrigin.h

    r11182 r11192  
    110110                { return this->obstacleTemplate_; }       
    111111
     112            //get and set for ground template
     113
     114            inline void setGroundTemplate(std::string groundTemplate)
     115                { this->groundTemplate_ = groundTemplate; }
     116            inline std::string getGroundTemplate() const
     117                { return this->groundTemplate_; } 
     118
    112119        private:
    113120            void checkGametype();
     
    132139            //Template for crate obstacle
    133140            std::string obstacleTemplate_;
     141
     142            //Template for ground cell
     143            std::string groundTemplate_;
    134144    };
    135145}
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