- Timestamp:
- Apr 28, 2016, 3:09:26 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/orxonox/controllers/AIController.cc
r11071 r11175 197 197 if (this->bHasTargetPosition_) 198 198 this->moveToTargetPosition(); 199 this->do Fire();199 this->doPush(); 200 200 } 201 201 … … 227 227 this->moveToTargetPosition(); 228 228 229 this->do Fire();229 this->doPush(); 230 230 } 231 231 } … … 241 241 if((timeout_< 0)||(!target_))//Check if the timeout is over or target died. 242 242 { 243 controllable-> fire(0);//kill the rocket243 controllable->push(0);//kill the rocket 244 244 this->setPreviousMode();//get out of rocket mode 245 245 }
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