- Timestamp:
- Apr 14, 2016, 4:02:00 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/modules/weapons/weaponmodes/Discharger.h
r11153 r11166 55 55 56 56 virtual void fire() override; 57 virtual void release() override; 57 virtual bool fire(float* reloadTime) override; 58 virtual bool release(float* reloadTime) override; 58 59 59 60 private: 60 float speed_; //!< The speed of the fired projectile.61 float loaded_; // The time how long the weapon charged62 float beginLoad_;63 float endLoad_;64 61 }; 65 62 }
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