- Timestamp:
- Apr 14, 2016, 1:11:00 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/orxonox/worldentities/ControllableEntity.cc
r11071 r11164 303 303 if(GameMode::isMaster()) 304 304 { 305 orxout() << "f CE IF " << firemode << endl; 305 306 this->fired(firemode); 306 307 } 307 308 else 308 309 { 310 orxout() << "f CE EL " << firemode << endl; 311 callMemberNetworkFunction(&ControllableEntity::fire, this->getObjectID(), 0, firemode); 312 } 313 } 314 315 void ControllableEntity::release(unsigned int firemode) 316 { 317 if(GameMode::isMaster()) 318 { 319 orxout() << "r CE IF " << firemode << endl; 320 this->released(firemode); 321 } 322 else 323 { 324 orxout() << "r CE EL " << firemode << endl; 309 325 callMemberNetworkFunction(&ControllableEntity::fire, this->getObjectID(), 0, firemode); 310 326 }
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