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Ignore:
Timestamp:
Feb 4, 2016, 11:54:04 PM (8 years ago)
Author:
fvultier
Message:

A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc

    r11052 r11108  
    6262
    6363        this->setMunitionName("RocketMunition");
    64         this->setDefaultSoundWithVolume("sounds/Rocket_launch.ogg",0.4f);
     64        this->setFireSound("sounds/Rocket_launch.ogg",0.4f);
    6565        // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning)
    6666
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