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Ignore:
Timestamp:
Feb 4, 2016, 11:54:04 PM (8 years ago)
Author:
fvultier
Message:

A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/weapons/weaponmodes/IceGun.cc

    r11052 r11108  
    6060
    6161        this->setMunitionName("IceMunition");
    62         this->setDefaultSound("sounds/Weapon_LightningGun.ogg");
     62        this->setFireSound("sounds/Weapon_LightningGun.ogg");
     63        this->setReloadSound("sounds/Reload_IceGun.ogg", 0.4);
    6364
    6465        hudImageString_ = "Orxonox/WSHUD_WM_IceGun";
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