- Timestamp:
- Feb 4, 2016, 11:54:04 PM (9 years ago)
- File:
-
- 1 edited
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code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.h
r11071 r11108 57 57 virtual ~EnergyDrink() {} 58 58 59 virtual bool fire(float* reloadTime) override; 59 60 virtual void fire() override; 60 61 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; … … 89 90 float delay_; //!< The firing delay. 90 91 Timer delayTimer_; //!< The timer to delay the firing. 92 bool timerStarted_; 91 93 }; 92 94 }
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