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Ignore:
Timestamp:
Jan 31, 2016, 11:42:11 PM (8 years ago)
Author:
fvultier
Message:

Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also displayed in FPS mode. Removed two unused redundant files.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/overlays/HUDTemplatesFPS.oxo

    r10292 r11104  
    1 <Template name="spectatorhud">
    2   <OverlayGroup name = "spectatorhud" scale = "1, 1">
    3   </OverlayGroup>
    4 </Template>
    5 
    61<Template name="fpshud">
    72  <OverlayGroup name = "fpshud" scale = "1, 1">
     
    116     name              = "HealthBar1"
    127     background        = "Orxonox/HealthBarBackground"
    13      size              = "0.35, 0.0875"
     8     size              = "0.40, 0.08"
    149     position          = "0.0 , 0.95 "
    1510     pickpoint         = "0, 1"
     
    1712     textfont          = "VeraMono"
    1813     textusebarcolour  = true
    19      textsize          = 0.039
    20      textoffset        = "0.315, 0.05"
     14     textscale          = 0.4
     15     textoffset        = "0.325, -0.825"
    2116     textpickpoint     = "0, 0"
    2217     textalign         = "right"
    23      correctaspect     = false
    24      textcorrectaspect = false
     18     correctaspect     = true
     19     iconmaterial      = "Orxonox/BarIconHealth"
    2520    >
    2621      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
     
    2924    </HUDHealthBar>
    3025
    31  <!--   <HUDSpeedBar
    32      name          = "SpeedBar1"
     26    <HUDShieldBar
     27     name          = "ShieldBar1"
    3328     background    = "Orxonox/BarBackground"
    34      size          = "0.35, 0.05"
     29     size          = "0.40, 0.04"
    3530     position      = "0.0 , 1.0 "
    3631     pickpoint     = "0, 1"
    37      correctaspect = false
     32     correctaspect = true
     33     iconmaterial  = "Orxonox/BarIconShield"
    3834    >
    39       <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
    40       <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
    41       <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
    42     </HUDSpeedBar>
    43 -->
     35      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
     36      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
     37      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
     38    </HUDShieldBar>
     39
     40    <HUDEnemyHealthBar
     41     name              = "EnemyHealthBar"
     42     background        = "Orxonox/HealthBarBackground"
     43     size              = "0.4, 0.08"
     44     position          = "1 ,0"
     45     pickpoint         = "1, 0"
     46     bartexture        = "healthbar_bar.png"
     47     textfont          = "VeraMono"
     48     textusebarcolour  = true
     49     textscale         = 0.4
     50     textoffset        = "-0.675, 0.175"
     51     textpickpoint     = "0, 0"
     52     textalign         = "right"
     53     correctaspect     = true
     54     iconmaterial      = "Orxonox/BarIconHealth"
     55    >
     56      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
     57      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
     58      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
     59    </HUDEnemyHealthBar>
     60
     61    <HUDEnemyShieldBar
     62     name          = "EnemyShieldBar1"
     63     background    = "Orxonox/BarBackground"
     64     size          = "0.40, 0.04"
     65     position      = "1.0 , 0.1 "
     66     pickpoint     = "1, 0"
     67     correctaspect = true
     68     iconmaterial  = "Orxonox/BarIconShield"
     69    >
     70      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
     71      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
     72      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
     73    </HUDEnemyShieldBar>
     74
    4475    <HUDNavigation
    4576     name          = "Navigation"
     
    6495    />
    6596
     97    <HUDWeaponSystem
     98     name                   = "WeaponSystem"
     99     correctaspect          = true
     100     position               = "0.01, 0.01"
     101     pickpoint              = "0, 0"
     102     visible                = "true"
     103     weaponModeHUDSize      = "0.09, 0.03"
     104    />
     105
    66106    <HUDTimer
    67107     name     = "Timer"
     
    73113    />
    74114
    75  <!--   <GUIOverlay
     115    <GUIOverlay
    76116      name = "QuestGUI"
    77117      guiname = "QuestGUI"
    78118      visible = "false"
    79119    />
    80 -->
     120   
     121    <GUIOverlay
     122      name = "PickupInventory"
     123      guiname = "PickupInventory"
     124      visible = "false"
     125    />
     126
    81127  </OverlayGroup>
    82128</Template>
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