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Ignore:
Timestamp:
Jan 23, 2016, 9:34:29 PM (8 years ago)
Author:
landauf
Message:

enable glow shader in all scenes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/Scene.h

    r11080 r11085  
    118118            float                    soundReferenceDistance_; //!< This holds a reference distance, which represents the distance between our scene and the listener
    119119            Radar*                   radar_; //!< This is a pointer to a Radar object assigned with this scene
     120            WeakPtr<GlobalShader>    glowShader_;
    120121
    121122
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