Changeset 11083 for code/trunk/src/modules/invader/InvaderEnemyShooter.cc
- Timestamp:
- Jan 21, 2016, 1:59:04 PM (8 years ago)
- File:
-
- 1 edited
Legend:
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- Added
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code/trunk/src/modules/invader/InvaderEnemyShooter.cc
r11071 r11083 63 63 float distPlayer = player->getPosition().z - getPosition().z; 64 64 // orxout() << "i'm different!" << endl; 65 float newZ = 2/(pow( abs(getPosition().x - player->getPosition().x) * 0.01f, 2) + 1) * distPlayer;66 setVelocity(Vector3(950 - abs(distPlayer), 0, newZ));65 float newZ = 2/(pow(std::abs(getPosition().x - player->getPosition().x) * 0.01f, 2) + 1) * distPlayer; 66 setVelocity(Vector3(950 - std::abs(distPlayer), 0, newZ)); 67 67 } 68 68 Pawn::tick(dt);
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