Changeset 11083 for code/trunk/src/modules/invader/InvaderEnemy.cc
- Timestamp:
- Jan 21, 2016, 1:59:04 PM (8 years ago)
- File:
-
- 1 edited
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code/trunk/src/modules/invader/InvaderEnemy.cc
r11071 r11083 58 58 if (player != nullptr) 59 59 { 60 float newZ = 2/(pow( abs(getPosition().x - player->getPosition().x) * 0.01f, 2) + 1) * (player->getPosition().z - getPosition().z);60 float newZ = 2/(pow(std::abs(getPosition().x - player->getPosition().x) * 0.01f, 2) + 1) * (player->getPosition().z - getPosition().z); 61 61 setVelocity(Vector3(1000.f - level * 100 , 0, newZ)); 62 62 }
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