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Ignore:
Timestamp:
Jan 21, 2016, 1:59:04 PM (8 years ago)
Author:
muemart
Message:

Fix some clang-tidy warnings.
Also, Serialise.h was doing some C-style casts that ended up being const casts. I moved those const casts as close to the source as possible and changed the loadAndIncrease functions to not do that.

File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/modules/invader/Invader.cc

    r11071 r11083  
    129129                newPawn->addTemplate("enemyinvader");
    130130            }
    131             newPawn->setPlayer(player);
     131            newPawn->setInvaderPlayer(player);
    132132            newPawn->level = level;
    133133            // spawn enemy at random points in front of player.
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