- Timestamp:
- Jan 17, 2016, 6:41:22 PM (9 years ago)
- Location:
- code/branches/cpp11_v3
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3
- Property svn:mergeinfo changed
/code/branches/cpp11_v2 merged: 10996-11008,11010
- Property svn:mergeinfo changed
-
code/branches/cpp11_v3/src/modules/weapons/projectiles/SimpleRocket.cc
r11052 r11068 70 70 if (GameMode::isMaster()) 71 71 { 72 this->setCollisionType(WorldEntity:: Kinematic);72 this->setCollisionType(WorldEntity::CollisionType::Kinematic); 73 73 this->fuel_ = true; 74 74 … … 87 87 this->enableCollisionCallback(); 88 88 this->setCollisionResponse(false); 89 this->setCollisionType( Kinematic);89 this->setCollisionType(CollisionType::Kinematic); 90 90 91 91 // Add collision shape. … … 101 101 102 102 this->setRadarObjectColour(ColourValue(1.0, 1.0, 0.0)); // yellow 103 this->setRadarObjectShape(RadarViewable:: Triangle);103 this->setRadarObjectShape(RadarViewable::Shape::Triangle); 104 104 this->setRadarObjectScale(0.5f); 105 105 }
Note: See TracChangeset
for help on using the changeset viewer.