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Ignore:
Timestamp:
Jan 17, 2016, 6:41:22 PM (8 years ago)
Author:
landauf
Message:

merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason they were not merged in the first attempt)

Location:
code/branches/cpp11_v3
Files:
2 edited

Legend:

Unmodified
Added
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  • code/branches/cpp11_v3

  • code/branches/cpp11_v3/src/modules/questsystem/QuestEffectBeacon.h

    r11054 r11068  
    5050    @ingroup Questsystem
    5151    */
    52     namespace QuestEffectBeaconStatus
     52    enum class QuestEffectBeaconStatus
    5353    {
    54         enum Value
    55         {
    56             Inactive, //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is inactive.
    57             Active //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is active.
    58         };
    59     }
     54        Inactive, //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is inactive.
     55        Active //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is active.
     56    };
    6057
    6158    /**
     
    125122            std::list<QuestEffect*> effects_; //!< The list of QuestEffects to be invoked on the executing player.
    126123            int times_; //!< Number of times the beacon can be exectued.
    127             QuestEffectBeaconStatus::Value status_; //!< The status of the QuestEffectBeacon, Can be eighter active or inactive.
     124            QuestEffectBeaconStatus status_; //!< The status of the QuestEffectBeacon, Can be eighter active or inactive.
    128125
    129126            bool setTimes(const int & n); //!< Set the number of times the QuestEffectBeacon can be executed.
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