- Timestamp:
- Jan 17, 2016, 6:41:22 PM (8 years ago)
- Location:
- code/branches/cpp11_v3
- Files:
-
- 2 edited
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- Added
- Removed
-
code/branches/cpp11_v3
- Property svn:mergeinfo changed
/code/branches/cpp11_v2 merged: 10996-11008,11010
- Property svn:mergeinfo changed
-
code/branches/cpp11_v3/src/modules/questsystem/QuestEffectBeacon.h
r11054 r11068 50 50 @ingroup Questsystem 51 51 */ 52 namespaceQuestEffectBeaconStatus52 enum class QuestEffectBeaconStatus 53 53 { 54 enum Value 55 { 56 Inactive, //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is inactive. 57 Active //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is active. 58 }; 59 } 54 Inactive, //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is inactive. 55 Active //!< The @ref orxonox::QuestEffectBeacon "QuestEffectBeacon" is active. 56 }; 60 57 61 58 /** … … 125 122 std::list<QuestEffect*> effects_; //!< The list of QuestEffects to be invoked on the executing player. 126 123 int times_; //!< Number of times the beacon can be exectued. 127 QuestEffectBeaconStatus ::Valuestatus_; //!< The status of the QuestEffectBeacon, Can be eighter active or inactive.124 QuestEffectBeaconStatus status_; //!< The status of the QuestEffectBeacon, Can be eighter active or inactive. 128 125 129 126 bool setTimes(const int & n); //!< Set the number of times the QuestEffectBeacon can be executed.
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