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Ignore:
Timestamp:
Jan 17, 2016, 6:41:22 PM (8 years ago)
Author:
landauf
Message:

merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason they were not merged in the first attempt)

Location:
code/branches/cpp11_v3
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v3

  • code/branches/cpp11_v3/src/modules/questsystem/GlobalQuest.h

    r11054 r11068  
    103103            virtual bool isCompletable(const PlayerInfo* player) const override; //!< Checks whether the Quest can be completed.
    104104
    105             virtual QuestStatus::Value getStatus(const PlayerInfo* player) const override; //!< Returns the status of the Quest for a specific player.
     105            virtual QuestStatus getStatus(const PlayerInfo* player) const override; //!< Returns the status of the Quest for a specific player.
    106106
    107             virtual bool setStatus(PlayerInfo* player, const QuestStatus::Value & status) override; //!< Sets the status for a specific player.
     107            virtual bool setStatus(PlayerInfo* player, const QuestStatus & status) override; //!< Sets the status for a specific player.
    108108
    109109        private:
    110110            std::set<PlayerInfo*> players_; //!< The set of players which possess this Quest.
    111             QuestStatus::Value status_; //!< The status of this Quest.
     111            QuestStatus status_; //!< The status of this Quest.
    112112            std::list<QuestEffect*> rewards_; //!< Reward QuestEffects only invoked on the player completing the Quest.
    113113
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