- Timestamp:
- Jan 17, 2016, 1:59:00 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v3/src/orxonox/weaponsystem/Munition.cc
r11062 r11065 345 345 std::map<WeaponMode*, Magazine*>::iterator it; 346 346 347 // If the pointer to the weapon mode whose magazine got munition added to is NULL, then set the iterator to the beginning of the map347 // If the pointer to the weapon mode whose magazine got munition added to is nullptr, then set the iterator to the beginning of the map 348 348 // Otherwise set it to the next weapon mode 349 349 if (lastFilledWeaponMode_ == nullptr)
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