- Timestamp:
- Jan 17, 2016, 1:59:00 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.cc
r11063 r11065 126 126 Munition* munition = this->weaponMode_->getMunition(); 127 127 128 if (munition != NULL)128 if (munition != nullptr) 129 129 { 130 130 MunitionDeployment deployment = munition->getMunitionDeployment(); … … 237 237 Munition* munition = this->weaponMode_->getMunition(); 238 238 239 if (munition != NULL)239 if (munition != nullptr) 240 240 { 241 241 MunitionDeployment deployment = munition->getMunitionDeployment();
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