- Timestamp:
- Jan 17, 2016, 1:59:00 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h
r11064 r11065 55 55 virtual ~HUDWeapon(); 56 56 57 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;58 virtual void tick(float dt) ;59 virtual void changedOwner() ;60 virtual void changedOverlayGroup() ;61 virtual void changedVisibility() ;62 virtual void changedName() ;63 virtual void positionChanged() ;64 virtual void sizeChanged() ;57 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 58 virtual void tick(float dt) override; 59 virtual void changedOwner() override; 60 virtual void changedOverlayGroup() override; 61 virtual void changedVisibility() override; 62 virtual void changedName() override; 63 virtual void positionChanged() override; 64 virtual void sizeChanged() override; 65 65 66 66 void setWeapon(Weapon* weapon); … … 94 94 WeakPtr<Weapon> weapon_; 95 95 96 std::vector<WeakPtr<HUDWeaponMode> 96 std::vector<WeakPtr<HUDWeaponMode>> hudWeaponModes_; 97 97 98 98 Ogre::PanelOverlayElement* overlayElement_;
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