- Timestamp:
- Jan 13, 2016, 11:13:30 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v3/src/orxonox/worldentities/pawns/Pawn.cc
r11059 r11062 86 86 this->aimPosition_ = Vector3::ZERO; 87 87 88 //this->explosionPartList_ = NULL;88 //this->explosionPartList_ = nullptr; 89 89 90 90 if (GameMode::isMaster()) … … 523 523 Munition* Pawn::getMunitionXML() const 524 524 { 525 return NULL;525 return nullptr; 526 526 } 527 527 … … 533 533 } 534 534 535 return NULL;535 return nullptr; 536 536 } 537 537
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