- Timestamp:
- Jan 10, 2016, 8:01:09 PM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc
r11054 r11058 112 112 return possibleMoves; 113 113 } 114 115 /**116 @brief117 Is called each tick.118 Implements the behavior of the PongAI (i.e. its intelligence).119 @param dt120 The time that has elapsed since the last tick.121 */122 void Mini4DgameAI::tick(float dt)123 {124 125 }126 114 }
Note: See TracChangeset
for help on using the changeset viewer.