Changeset 11058 for code/branches/cpp11_v3/src/modules/mini4dgame
- Timestamp:
- Jan 10, 2016, 8:01:09 PM (9 years ago)
- Location:
- code/branches/cpp11_v3/src/modules/mini4dgame
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc
r11054 r11058 112 112 return possibleMoves; 113 113 } 114 115 /**116 @brief117 Is called each tick.118 Implements the behavior of the PongAI (i.e. its intelligence).119 @param dt120 The time that has elapsed since the last tick.121 */122 void Mini4DgameAI::tick(float dt)123 {124 125 }126 114 } -
code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h
r11054 r11058 39 39 #include <list> 40 40 41 #include "tools/interfaces/Tickable.h"42 43 41 #include "controllers/Controller.h" 44 42 #include "Mini4DgameCenterpoint.h" … … 55 53 Oliver Richter 56 54 */ 57 class _Mini4DgameExport Mini4DgameAI : public Controller , public Tickable55 class _Mini4DgameExport Mini4DgameAI : public Controller 58 56 { 59 57 public: … … 72 70 */ 73 71 Vector4 makeMove(float timeout); 74 75 76 virtual void tick(float dt);77 72 78 73 void setCenterpoint(Mini4DgameCenterpoint* center)
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