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Ignore:
Timestamp:
Jan 10, 2016, 8:01:09 PM (9 years ago)
Author:
landauf
Message:

removed empty tick functions

Location:
code/branches/cpp11_v3/src/modules/mini4dgame
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc

    r11054 r11058  
    112112        return possibleMoves;
    113113    }
    114 
    115     /**
    116     @brief
    117         Is called each tick.
    118         Implements the behavior of the PongAI (i.e. its intelligence).
    119     @param dt
    120         The time that has elapsed since the last tick.
    121     */
    122     void Mini4DgameAI::tick(float dt)
    123     {
    124 
    125     }
    126114}
  • code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h

    r11054 r11058  
    3939#include <list>
    4040
    41 #include "tools/interfaces/Tickable.h"
    42 
    4341#include "controllers/Controller.h"
    4442#include "Mini4DgameCenterpoint.h"
     
    5553        Oliver Richter
    5654    */
    57     class _Mini4DgameExport Mini4DgameAI : public Controller, public Tickable
     55    class _Mini4DgameExport Mini4DgameAI : public Controller
    5856    {
    5957        public:
     
    7270            */
    7371            Vector4 makeMove(float timeout);
    74 
    75 
    76             virtual void tick(float dt);
    7772
    7873            void setCenterpoint(Mini4DgameCenterpoint* center)
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