- Timestamp:
- Jan 10, 2016, 1:54:11 PM (9 years ago)
- Location:
- code/branches/cpp11_v3
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3
- Property svn:mergeinfo changed
-
code/branches/cpp11_v3/src/modules/weapons/projectiles/Projectile.cc
r10629 r11054 94 94 void Projectile::setCollisionShapeRadius(float radius) 95 95 { 96 if (collisionShape_ != NULL&& radius > 0)96 if (collisionShape_ != nullptr && radius > 0) 97 97 { 98 98 collisionShape_->setRadius(radius);
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