- Timestamp:
- Jan 9, 2016, 6:26:20 PM (10 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt
r9348 r11052 1 <!-- Boost pickups: --> 2 3 <Template name=smallboostpickupRepresentation> 4 <PickupRepresentation> 5 <spawner-representation> 6 <StaticEntity> 7 <attached> 8 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 9 <attached> 10 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.3 /> 11 </attached> 12 </Billboard> 13 </attached> 14 </StaticEntity> 15 </spawner-representation> 16 </PickupRepresentation> 17 </Template> 18 19 <Template name=smallboostpickup baseclass=BoostPickup> 20 <BoostPickup 21 representation = "smallboostpickup" 22 boostrefill = 0.5 23 activationType = "immediate" 24 durationType = "once" 25 /> 26 </Template> 27 28 <Template name=mediumboostpickupRepresentation> 29 <PickupRepresentation> 30 <spawner-representation> 31 <StaticEntity> 32 <attached> 33 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 34 <attached> 35 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.5 /> 36 </attached> 37 </Billboard> 38 </attached> 39 </StaticEntity> 40 </spawner-representation> 41 </PickupRepresentation> 42 </Template> 43 44 <Template name=mediumboostpickup baseclass=BoostPickup> 45 <BoostPickup 46 representation = "mediumboostpickup" 47 boostrefill = 0.75 48 activationType = "immediate" 49 durationType = "once" 50 /> 51 </Template> 52 53 <Template name=hugeboostpickupRepresentation> 54 <PickupRepresentation> 55 <spawner-representation> 56 <StaticEntity> 57 <attached> 58 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 59 <attached> 60 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.7 /> 61 </attached> 62 </Billboard> 63 </attached> 64 </StaticEntity> 65 </spawner-representation> 66 </PickupRepresentation> 67 </Template> 68 69 <Template name=hugeboostpickup baseclass=BoostPickup> 70 <BoostPickup 71 representation = "hugeboostpickup" 72 boostrefill = 1.0 73 activationType = "immediate" 74 durationType = "once" 75 /> 76 </Template> 77 1 78 <!-- Shield pickups: --> 2 79 … … 189 266 </Template> 190 267 268 <!-- Munition pickups: --> 269 270 <Template name=smallmunitionpickupRepresentation> 271 <PickupRepresentation> 272 <spawner-representation> 273 <StaticEntity> 274 <attached> 275 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 276 <attached> 277 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.3 /> 278 </attached> 279 </Billboard> 280 </attached> 281 </StaticEntity> 282 </spawner-representation> 283 </PickupRepresentation> 284 </Template> 285 286 <Template name=smallmunitionpickup baseclass=MunitionPickup> 287 <MunitionPickup 288 representation = "smallmunitionpickup" 289 activationType = "immediate" 290 durationType = "once" 291 > 292 <munitioncontainers> 293 <MunitionContainer munitiontype="LaserMunition" munitionamount=16 magazinesamount=0 /> 294 <MunitionContainer munitiontype="FusionMunition" munitionamount=8 magazinesamount=0 /> 295 <MunitionContainer munitiontype="LightningMunition" munitionamount=8 magazinesamount=0 /> 296 </munitioncontainers> 297 </MunitionPickup> 298 </Template> 299 300 <Template name=mediummunitionpickupRepresentation> 301 <PickupRepresentation> 302 <spawner-representation> 303 <StaticEntity> 304 <attached> 305 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 306 <attached> 307 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.5 /> 308 </attached> 309 </Billboard> 310 </attached> 311 </StaticEntity> 312 </spawner-representation> 313 </PickupRepresentation> 314 </Template> 315 316 <Template name=mediummunitionpickup baseclass=MunitionPickup> 317 <MunitionPickup 318 representation = "mediummunitionpickup" 319 activationType = "immediate" 320 durationType = "once" 321 > 322 <munitioncontainers> 323 <MunitionContainer munitiontype="LaserMunition" munitionamount=32 magazinesamount=0 /> 324 <MunitionContainer munitiontype="FusionMunition" munitionamount=16 magazinesamount=0 /> 325 <MunitionContainer munitiontype="LightningMunition" munitionamount=16 magazinesamount=0 /> 326 <MunitionContainer munitiontype="SplitMunition" munitionamount=8 magazinesamount=0 /> 327 <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=2 /> 328 <MunitionContainer munitiontype="MineMunition" munitionamount=0 magazinesamount=2 /> 329 </munitioncontainers> 330 </MunitionPickup> 331 </Template> 332 333 <Template name=hugemunitionpickupRepresentation> 334 <PickupRepresentation> 335 <spawner-representation> 336 <StaticEntity> 337 <attached> 338 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 339 <attached> 340 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.7 /> 341 </attached> 342 </Billboard> 343 </attached> 344 </StaticEntity> 345 </spawner-representation> 346 </PickupRepresentation> 347 </Template> 348 349 <Template name=hugemunitionpickup baseclass=MunitionPickup> 350 <MunitionPickup 351 representation = "hugemunitionpickup" 352 activationType = "immediate" 353 durationType = "once" 354 > 355 <munitioncontainers> 356 <MunitionContainer munitiontype="LaserMunition" munitionamount=64 magazinesamount=0 /> 357 <MunitionContainer munitiontype="FusionMunition" munitionamount=32 magazinesamount=0 /> 358 <MunitionContainer munitiontype="LightningMunition" munitionamount=32 magazinesamount=0 /> 359 <MunitionContainer munitiontype="SplitMunition" munitionamount=16 magazinesamount=0 /> 360 <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=10 /> 361 <MunitionContainer munitiontype="IceMunition" munitionamount=0 magazinesamount=10 /> 362 <MunitionContainer munitiontype="GravityBombMunition" munitionamount=0 magazinesamount=10 /> 363 <MunitionContainer munitiontype="MineMunition" munitionamount=0 magazinesamount=10 /> 364 </munitioncontainers> 365 </MunitionPickup> 366 </Template> 367 191 368 <!-- Meta pickups: --> 192 369 … … 196 373 <StaticEntity> 197 374 <attached> 198 <Billboard position="0,0,0" colour="0.60,0.97,0.23" material="Sphere2" scale=0.1> 199 <attached> 200 <Billboard position="0,0,0" colour="0.40,0.81,0.10" material="Arrow" scale=0.65 /> 201 </attached> 202 </Billboard> 203 </attached> 204 </StaticEntity> 205 </spawner-representation> 206 </PickupRepresentation> 375 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 376 <attached> 377 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowUp" scale=0.65 /> 378 </attached> 379 </Billboard> 380 </attached> 381 </StaticEntity> 382 </spawner-representation> 383 </PickupRepresentation> 384 </Template> 385 386 <Template name=usemetapickup baseclass=MetaPickup> 387 <MetaPickup representation="use" metaType="use" /> 207 388 </Template> 208 389 … … 212 393 <StaticEntity> 213 394 <attached> 214 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1> 215 <attached> 216 <Billboard position="0,0,0" colour="0.95,0.20,0.10" material="Arrow" scale=0.65 /> 217 </attached> 218 </Billboard> 219 </attached> 220 </StaticEntity> 221 </spawner-representation> 222 </PickupRepresentation> 395 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 396 <attached> 397 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowDown" scale=0.65 /> 398 </attached> 399 </Billboard> 400 </attached> 401 </StaticEntity> 402 </spawner-representation> 403 </PickupRepresentation> 404 </Template> 405 406 <Template name=dropmetapickup baseclass=MetaPickup> 407 <MetaPickup representation="drop" metaType="drop" /> 408 </Template> 409 410 <Template name=destroypickupRepresentation> 411 <PickupRepresentation> 412 <spawner-representation> 413 <StaticEntity> 414 <attached> 415 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 416 <attached> 417 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Splash" scale=0.65 /> 418 </attached> 419 </Billboard> 420 </attached> 421 </StaticEntity> 422 </spawner-representation> 423 </PickupRepresentation> 424 </Template> 425 426 <Template name=destroymetapickup baseclass=MetaPickup> 427 <MetaPickup representation="destroy" metaType="destroy" /> 428 </Template> 429 430 <Template name=destroycarrierpickupRepresentation> 431 <PickupRepresentation> 432 <spawner-representation> 433 <StaticEntity> 434 <attached> 435 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 436 <attached> 437 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Asterisk" scale=0.65 /> 438 </attached> 439 </Billboard> 440 </attached> 441 </StaticEntity> 442 </spawner-representation> 443 </PickupRepresentation> 444 </Template> 445 446 <Template name=destroycarriermetapickup baseclass=MetaPickup> 447 <MetaPickup representation="destroycarrier" metaType="destroyCarrier" /> 223 448 </Template> 224 449 … … 232 457 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 233 458 <attached> 234 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageSmall" scale=0.7/>459 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.3 /> 235 460 </attached> 236 461 </Billboard> … … 258 483 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 259 484 <attached> 260 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageMedium" scale=0.7/>485 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.5 /> 261 486 </attached> 262 487 </Billboard> … … 277 502 </Template> 278 503 279 <Template name= largedamageboostpickupRepresentation>504 <Template name=hugedamageboostpickupRepresentation> 280 505 <PickupRepresentation> 281 506 <spawner-representation> … … 284 509 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 285 510 <attached> 286 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageLarge" scale=0.7 />287 </attached> 288 </Billboard> 289 </attached> 290 </StaticEntity> 291 </spawner-representation> 292 </PickupRepresentation> 293 </Template> 294 295 <Template name= largedamageboostpickup baseclass=DamageBoostPickup>511 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.7 /> 512 </attached> 513 </Billboard> 514 </attached> 515 </StaticEntity> 516 </spawner-representation> 517 </PickupRepresentation> 518 </Template> 519 520 <Template name=hugedamageboostpickup baseclass=DamageBoostPickup> 296 521 <DamageBoostPickup 297 representation = " largedamageboostpickup"522 representation = "hugedamageboostpickup" 298 523 duration = 10.0 299 524 damageMultiplier = 7.0 … … 498 723 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 499 724 <attached> 500 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0. 4/>725 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.35 /> 501 726 </attached> 502 727 </Billboard> … … 524 749 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 525 750 <attached> 526 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0. 7/>751 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.55 /> 527 752 </attached> 528 753 </Billboard> … … 550 775 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 551 776 <attached> 552 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale= 1.0/>777 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.75 /> 553 778 </attached> 554 779 </Billboard> … … 609 834 </attached> 610 835 <collisionShapes> 611 < BoxCollisionShape position="0,0,0" halfExtents="1, 1, 1"/>836 <SphereCollisionShape position="0,0,0" radius=5 /> 612 837 </collisionShapes> 613 838 <weaponslots> 614 <WeaponSlot position=" 0,0,0" />839 <WeaponSlot position="0,0,0" /> 615 840 </weaponslots> 616 841 <weaponsets> 617 842 <WeaponSet firemode=0 /> 618 843 </weaponsets> 619 <weapon s>844 <weaponpacks> 620 845 <WeaponPack> 621 846 <links> … … 631 856 </Weapon> 632 857 </WeaponPack> 633 </weapons> 858 </weaponpacks> 859 <munition> 860 <LaserMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=10 replenishamount=1 replenishinterval=0.5/> 861 </munition> 634 862 </Drone> 635 863 </Template>
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