Changeset 11052 for code/trunk/data/levels/missionOne.oxw
- Timestamp:
- Jan 9, 2016, 6:26:20 PM (8 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/missionOne.oxw
r9985 r11052 526 526 </WaypointController> 527 527 </controller> 528 <explosion > 529 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 530 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 531 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 532 </explosion> 528 533 </Pawn> 529 534 … … 544 549 </WaypointController> 545 550 </controller> 551 <explosion > 552 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 553 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 554 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 555 </explosion> 546 556 </Pawn> 547 557 … … 562 572 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 563 573 </collisionShapes> 574 <explosion > 575 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 576 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 577 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 578 </explosion> 564 579 </Pawn> 565 580 … … 580 595 </WaypointController> 581 596 </controller> 597 <explosion > 598 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 599 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 600 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 601 </explosion> 582 602 </Pawn> 583 603 … … 1080 1100 maxshieldhealth = "120" 1081 1101 shieldabsorption = "0.8" 1082 reloadrate= "1"1083 reloadwaittime= "1"1102 shieldrechargerate = "1" 1103 shieldrechargewaittime = "1" 1084 1104 name = "cruiser" 1085 1105 radarname = "Spacecruiser" > … … 1659 1679 1660 1680 <!-- @Triggers: HACK. The attacktrigger6 Event is created, but does not trigger the Script. 1661 (WTF?) TODO: looks like a BUG 1681 (WTF?) TODO: looks like a BUG 1662 1682 Thus a distanceTrigger is created, that gets enabled, when the inner trigger gets activated. 1663 1683 Due to the large radius it is likely that it actually gets triggered. 1664 1684 --> 1665 1685 1666 <DistanceTrigger name="testDistanceTrigger" position="0,0,0" distance=10000 target=" SpaceShip" stayActive="true" delay=37.0>1686 <DistanceTrigger name="testDistanceTrigger" position="0,0,0" distance=10000 target="Pawn" stayActive="true" delay=37.0> 1667 1687 <EventTrigger name="testEventTrigger" activations="1" stayactive="true" delay=0.1> 1668 1688 <events>
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