- Timestamp:
- Jan 9, 2016, 6:26:20 PM (8 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/includes/weaponSettingsCollateral.oxi
r9664 r11052 10 10 <WeaponSet firemode=3 /> 11 11 </weaponsets> 12 <weapon s>12 <weaponpacks> 13 13 <WeaponPack> 14 14 <links> … … 25 25 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="90" yaw="-90" position="-1.5, 1, -0.3" scale=0.6 /> <!-- MACHINE GUN --> 26 26 </attached> 27 <HsW01 mode=0 munitionpershot= 0delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />28 <HsW01 mode=0 munitionpershot= 0delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />29 <LightningGun mode=1 mu zzleoffset="0,0,0" damage=3.14159 shielddamage=20 />27 <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 28 <HsW01 mode=0 munitionpershot=1 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 29 <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 30 30 </Weapon> 31 31 … … 36 36 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="90" yaw="-90" position="1.8, 1, -0.3" scale=0.6 /> <!-- MACHINE GUN --> 37 37 </attached> 38 <HsW01 mode=0 munitionpershot= 0delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />39 <HsW01 mode=0 munitionpershot= 0delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />38 <HsW01 mode=0 munitionpershot=1 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> 39 <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> 40 40 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> 41 41 </Weapon> 42 42 <Weapon> 43 43 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> 44 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />44 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 fuel=10 /> 45 45 </Weapon> 46 46 </WeaponPack> 47 </weapons> 47 </weaponpacks> 48 <munition> 49 <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> 50 <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 /> 51 <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 /> 52 </munition>
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